Baron: Fur Is Gonna Fly (PC) Review

Developer/Publisher: Dogmelon Games || Overall: 7.5/10

Overview:

Baron: Fur Is Gonna Fly is yet another entry in the “multiplayer couch game” genre that can add some variety to your game night parties. Let’s ignore for the moment that the coronavirus is commanding everyone to stay in their own homes, away from other people, and that if you decide to play Baron: Fur Is Gonna Fly (or any other game) in a situation where social distancing is not exactly being paid attention to, you may be an asshole. In general, it is a fine game with no real disadvantages. Think any Smash Bros. game but with planes and funny-looking animals and you’ve basically got the idea.

Graphics:

The graphics are nice. The art style and characters are all very “early 20th century” even if the technology of the weaponry isn’t exactly from the same time period. There are a lot of different traps/weapons to use that can be chosen between matches, so if you get sick of one thing you can change to the other. The general theme of the weaponry is something you might see in a Looney Tunes cartoon, such as anvils, bombs, bananas, and black holes.

Sound:

This is one instance where the sound is the greatest single feature of the game. Each character, of which there are 8, has their own theme song. Each song in the game is done by the same singer in the same style, but the writing of the songs is superb. It is very clever, funny, and it sounds good too. There are lyrical and non-lyrical versions of the songs that will also play throughout. When you are playing matches and a character wins, their theme song will play until another character wins.

Gameplay:

The gameplay is fine, but controls can be a bit confusing at times. It is certainly more appealing to play with a controller than a keyboard. What happens sometimes is that if your plane gets flipped around, pressing “up” on the analog stick may actually send you down, so you’ll really have to pay attention to the way you are facing; this may be harder than it sounds due to the craziness occurring on the screen. Additionally, planes will wrap around to the other side of the screen rather than being “off-screen” until they come back, which can be disorienting as well.

Crappiest Part:

The content is pretty light. If you aren’t playing with friends, you can play with bots, but the different pilots don’t have much in the way of different skills. The planes you choose have different stats which make the biggest impact here. There is a single-player “training” mode which challenges you to collect as many coins as you can in a series of levels, but it isn’t exactly what you are playing the game “for.”

Overall, the content in the game kept my interest for about an hour on a solo-basis. While I could certainly listen to the music more, I’m not exactly inclined to keep playing anything else by myself. There’s no online multiplayer… not that I’m asking for it, since it is unlikely there would be anyone to play with.

Conclusion:

Overall, the game is a nice experience that can certainly be “in the mix” if you have a bunch of people over for a fun night. Remote playing is probably more of an option nowadays, and with the unique soundtrack you might want to fire it up just to share the novelty.

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