Defcon (PC) Hands-On Preview

Developer/Publisher: Introversion Software ||

Defcon is the newest game from UK developer Introversion Software. Introversion has already established a great reputation with Darwinia making Defcon a game to look forward to. Defcon is nuclear war on a global scale – you pick your country and your alliance with the intent of defeating those who aren’t aligned with you.

Defcon takes place on the world stage. While the game is real-time, it looks like it also integrates some aspects of traditional turn-based games to give the game a different flavor. The thing that instantaneously sets this game apart from other strategy games is the unique graphical style. Anyone who has played Darwinia, will instantly see the relation between the two games’ visual styles – which look like enhanced “retro” graphics.

The game itself takes place in a time where the world’s super powers are entrenched in all-out thermonuclear war. For those who have seen the movie WarGames with Matthew Broderick, this game is basically based off of the idea in the movie in which Broderick’s character hacks into a military computer and initiates a “war game” simulation. When I saw that movie for the first time, I thought the prospect of being able to actually play a game that looks like what happened in WarGames would be an exciting experience – an experience that has become a reality with Defcon. Multiplayer gaming is pretty much the key to the game, though you can play the game against bots. A tutorial mode is included as well. The game promises to be easy to learn yet hard to win.

One of the main aspects of the game is that it is very minimal by nature. Your units, countries, missile silos and all other components of the game are represented by simple shapes. There are barely any real sound effects except for slight rumblings when nuclear bombs go off, all taking place while ambient music plays. The game feels like its quiet when it actually isn’t.

Defcon is currently scheduled to release in September 2006.

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